Design System

Play Has
No Limits.

Immersive gaming darkness with electric blue pulse. Bold, confident, and unapologetically modern — built for the living room and beyond.

17 color tokens 10 type steps 4px grid 4 surface levels
\u25B3
\u25CB
\u2715
\u25A1

Color Tokens

Absolute darkness as canvas. PlayStation Blue drives all interactions. 17 tokens across surfaces, text, interaction, and state feedback.

Void Black
#000000
Primary page background
Deep Night
#0a0a0a
Elevated surfaces
Carbon
#1a1a1a
Card surfaces, inputs
Graphite
#2a2a2a
Borders, dividers
Slate
#3a3a3a
Inactive states
Pure White
#ffffff
Primary text, icons
Soft White
#e0e0e0
Secondary text
Cool Gray
#999999
Placeholders, labels
Muted Gray
#666666
Helper text, captions
PlayStation Blue
#003791
Primary brand, CTAs
Electric Blue
#0070d1
Hover states
Neon Blue
#00b0ff
Highlights, focus rings
Trophy Gold
#f5a623
Achievements, rewards
PS Plus Red
#e60012
PS Plus tiers
Success Green
#00c853
Confirmation states
Warning Amber
#ff9100
Caution states
Error Red
#ff1744
Error states

Type Scale

PS Sans as primary typeface (Inter substitute). Bold, tight letter-spacing for a strong gaming presence. Condensed variant for maximum impact headlines.

Display-lg Play Has No Limits 72px / 1.0 / −0.03em
Display New Releases 56px / 1.0 / −0.03em
Display-sm Featured Games 40px / 1.1 / −0.02em
Heading-lg Explore the collection 32px / 1.15 / −0.02px
Heading Section heading 24px / 1.2 / −0.01px
Heading-sm Subsection heading 20px / 1.3 / −0.01px
Body Default body text for readable content 16px / 1.5 / 0
Body-sm Dense data, comparison rows 14px / 1.5 / 0
Caption Meta info · Labels · System 12px / 1.5 / 0.02px

Fonts

Primary PS Sans 400-700 · 12-22px
Condensed PS Sans Condensed 600-700 · 24-36px · Headlines only
Mono PS Mono 400-700 · 12-16px · Technical only
Fallback Inter Substitute for all above

Spacing & Shapes

Base unit 4px. Spacious density for an immersive entertainment experience. 14-step spacing scale, 6 border radius values.

Spacing Scale (4px base)

44px
88px
1212px
1616px
2424px
3232px
4848px
9696px

Border Radius

sharp 0px
sm 4px
md 8px
lg / cards 12px
xl 16px
pills 9999px

Surfaces

Four surface levels on pure black. Depth is created through subtle brightness shifts, not shadows. The canvas does the work.

Void Black #000000
Deep Night #0a0a0a
Carbon #1a1a1a
Graphite #2a2a2a

Button Variants

Primary CTA (PlayStation Blue), secondary ghost, and interactive elements. All buttons use uppercase text with wide letter-spacing.

Primary CTA Button
Main call to action — purchase, download
.btn-primary
PlayStation Blue (#003791) background, Pure White text, 8px radius, uppercase 700 weight. Hover lightens to Electric Blue (#0070d1).
Secondary Ghost Button
Secondary actions, navigation
.btn-secondary
Pure White text, Graphite border, 8px radius. For less prominent actions that still need visual presence.
Interactive Ghost Button
Tertiary actions, links
.btn-ghost
Neon Blue (#00b0ff) text and border. Clear interactive target for secondary navigation.
Trophy Badge
Achievement indicators
.trophy
Platinum Gold Silver
Trophy Gold (#f5a623) text on Carbon (#1a1a1a) pill background. Use exclusively for trophy and achievement UI.
PS Plus Badge
Subscription tier indicator
.ps-plus-badge
Essential Extra Premium
PS Plus Red (#e60012) gradient background, Pure White text. Use only for PS Plus tier and promotional content.
PS Button Shapes
Controller button indicators
.ps-shape
\u25B3
\u25CB
\u2715
\u25A1
36px circles with Graphite border. Hover adds PlayStation Blue glow. Use for controller button references in tutorials.

Do's & Don'ts

Do — Embrace
  • Void Black (#000000) as the primary canvas
  • PlayStation Blue (#003791) for all primary CTAs
  • Pure White (#ffffff) for all primary text
  • Uppercase with wide letter-spacing on buttons
  • Sharp corners (0px) on game artwork
  • Spacious layout with 32px+ section gaps
  • Trophy Gold only for achievement UI
  • PS Plus Red only for PS Plus tiers
Don't — Avoid
  • Colored backgrounds behind game artwork
  • PlayStation Blue for decorative elements
  • Soft rounded corners on game cards
  • Mixing Trophy Gold with PS Plus Red
  • Dense packing without breathing room
  • Cool Gray or Muted Gray for interactive elements
  • Colored text on colored backgrounds
  • Heavy drop shadows — use subtle brightness shifts